Action
An Action is one of the core elements of the Coach language. It represents something that can be acted upon
for example a BarbellBackSquat.
Definition
To define an Action you will need a name for it and (optionally) options that customize how it is presented on the simulator.
This can be done in two ways either by right-clicking and selecting New > Action or by pressing Space and then A.

There you can enter its name which has to consist only of letter characters _ and ?. The Trainerflow convention
is to use a capitalized name for actions.
Properties
After you have created your action you can customize how it will look on the simulator by editing its properties. You can right-click on the action and select Add a property

Then you can select one of the properties to add

and provide the value of the property

How these properties affect the appearance of the action on the simulator can be seen below

Usage
See the specify command.